Bigby Flash Game

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Working for Worldwide Biggies I created the flash version of their brand new iPhone game "Bigby" © 2010 Worldwide Biggies, Inc. It was featured on the Addicting Games Homepage.   Besides the game-play, I created the collision detection and physics.

Flash AS3

Hudson Square Connection

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For this project, I created an interactive map in flash that dynamically pulls locations from a mySQL DB via PHP (xml).  I also created an admin tool using SmartClient AJAX RIA system that gives the client (Hudson Square Business Improvement District) the ability to upload data from an in-house GIS DB and then add data/elements needed for the website.

mySQL, PHP, AJAX (SmartClient), Flash (AS3)

Con Edison

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Working for BrandGames™ I created the back-end data collection system for STORM!, a game-based empathy training simulation for Con-Edison.  mySQL/PHP
link

Actionscript 3 is cool

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3D Sim
I've been very busy lately.  Unfortunately, most of my recent work is unbloggable due to NDAs.  Here's something I did as a demo (of course I can't say why or for who(m)), but it is fun to play with none the less.  It's a simple 3d engine with a simple physics engine built with Actionscript 3.  Enjoy!  (click on the image) It's a little addictive.  Drag and drop the spheres and adjust the environment.

Discovery Wines

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In 2002 I built a kiosk system for a wine store in Manhattan that allowed customers to scan wines via their bar-code and see information and pictures regarding their wine choice.  The kiosk data was periodically pulled from the stores POS/inventory system.  mySQL/PHP/PERL/flash/kiosk spec'ing/physical wiring. 

J.P. Morgan

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A few years back Arturan and I developed a document management system for J.P. Morgan.  It tracked revisions of documents for their investment division.  These documents included forms as well as brochures.  Every time a document is uploaded into the system,  any text in the pdf is extracted and saved in the database making it search-able.

This site was built with php and mySQL.

Nice Spots manages your files.

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Nice Spots is a web application I've been working on for the last 5 years.  It's a collaborative tool built for archiving media files.  It includes tools for commenting on individual frames of video, hosting interactive video chats, building DVD's with a web-based interface and a comprehensive sharing system that keeps access secure.   The UI (flash) is customizable using xml formatted 'data panels' and infinite color options.  The database dynamically adds fields as they are added to the UI without the need for DB structure changes.  This site was built using AJAX/PHP/mySQL/perl/java/flash(AS 2.0 and 3.0)

Ben Grieme Photography Site

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bengrieme.jpgWell ... no one can say I don't have experience building photography websites.  Believe or not, it's nearly impossible to template these sites for re-use.  Photographers are artists and always want their sites to be slightly (or extremely) different from everyone else's. I built Ben Grieme's original site a few years ago using AJAX/PHP/mySQL.  This time around I went with flash (actionscript 3) because of the aforementioned bitmap features.

Soli-Tear?!?

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solitaire.jpgIn an effort to learn Actionscript 3.0, I decided to create my own version of solitaire as a facebook application.  I think I've wasted more time playing the game than actually developing it. so beware!  Not sure it will work outside of facebook, but it's worth a shot.

Clarke Tolton Photography Site

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Clarketolton.com goes live!  This site was developed with flash (actionscript 3.0), php and mySQL. Actionscript 3's new bitmap smoothing allowed me to make this site very responsive to resizing of the browser. 

Request some rock?

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rockrequest.jpgThis is demo-site for a pet project I've been playing around with for a few years.  It's a automated internet radio station with a website that gives users the ability to request songs from a library.  They can type a dedication message to be read by the voice-synthesized  DJ or, if they have a microphone, they can record and upload their own personal dedication.  The radio station is completely automated and is based on the IceCast streaming server.  I wrote a perl module to select songs from user requests or, if none have been made, based on an algorithm I've been developing for a year or so.   Once a user's logged in, they can chat with other users, look at a google map of roughly where other users are located and leave comments about particular songs.  For most songs, there's also lyrics available.  The station can be streamed using iTunes or using the flash player embedded on the page.

This site/radio station was built using AJAX/PHP/mySQL/perl/java/flash(AS 3.0)
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The River to River festival's website launches once more for 2008.  This marks my 5th year as developer for this site.

Chip Wass must be an interesting guy

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chipwass.jpgSometimes I work on a site and I'm not exactly sure what it's for.  This was definitely the case with Chip Wass' portfolio site.  It was very challenging though.  The client didn't want to use flash but wanted a very flash like interface: side scrolling graphics with rollover changes (graphical and sound).  So this site was built completely with javascript.
 

Michael Todd Photography Site

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Typography.com

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typog.jpgUnder the direction of Rowland Holmes, the new typography.com launches!   For this project I parsed data from the client's existing Filemaker Pro application into a mySQL database and wrote all of the backend PHP code.  This site also includes a 'Test Driver' which gives customers the ability to preview fonts before purchase.  It utilizes AJAX for real time feedback.

The Carpenter Group Challenge!

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The Carpenter Group, a business consulting company, needed a new website and they wanted something very interactive.  Their idea was to illustrate good practices with a 3d-ish animated menu page.  The page I ended building for them required a primitive 3d engine (actionscript 2.0) and some very simple artificial intelligence.  The overall effect is very visually interesting.  Randomly placed arrows move about in a 3-d environment until a menu item is clicked.  The arrows then move towards a pattern chosen to illustrate the selected item.  This was incredibly challenging because some of the patterns are very dynamic, so the arrows are often trying to relocate to a position that's changing with time.  Also, the shape of the orbit of the menu items turned out to be slightly complicated.  They wanted it to closely match a still image that designers built and that required a bunch of trigonometry and a 4th order polynomial correction function because it wasn't elliptical. Needless to say, this was a challeging and extrememly fun project!

Pokemon Soccer Fun! no really.

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Blister, a New York City agency, asked me to create a Pokemon flash soccer game for kids.  I jumped at the chance; I love creating games.  For this game I had to build a simple physics engine (actionscript 2.0) with collision detection.  I also used 3d studio max to animate a rolling soccer ball and then controlled it in flash.